to receive your FREE PDF. AZATHOTH: XADA-HGLA (Avatar) It was depicted as having numerous flexible legs that emerged from a bivalvular shell. Avatars usually have specific attributes and tend to characterize a particular mood, feeling, or notion. Alan K. Crandall: Abhoth, Atlach-Nacha, Cyegha, Zhar & Lloigor, and Zoth-Ommog. The mouth was toothless and maw-like, while its face contained no eyes, and the skin overall was festooned with curious growths, boils, and other lumps. Behind the smooth and honeyed words lies the gnawing teeth and corruption of cosmic indifference. No human cults are known to be operating, although it is possible that human brains collected by the mi-go and taken to see the wonders of the cosmos might come to learn of Xada-Hgla and report that knowledge back to colleagues on Earth. For this penance, you must play on Heresy difficulty and singlehandedly deal 90% of a Monstrositys health bar with all damage inflicted by Brain Burst. Our partners offer products for playing this scenario online. Based in Australia, the Cult of the Sand Bat is considered to have been rejuvenated in the early 20th century. Possible Blessings Gather the Sea: grants the power to create oceanic whirlpools of varying size, some capable of capsizing a medium-sized vessel, with the expenditure of magic points (10 points being capable of capsizing a vessel of approximately 20 feet/6m in length, with multiples of 10 increasing the power to affect larger vessels per +20 feet). As a sinuous and ever-moving line of power does it make its mark. If reduced to zero hit points, Yibb-Tstll fades to nothingness, causing any nightgaunts to rapidly depart. May create pseudopods to whip and strike, or to seize opponents. also check out my reddit post :) Contained within are gathered spells drawn from over thirty years of Call of Cthulhu supplements and scenarios. It is alleged to sweep across space and descend on planets, where it fundamentally corrupts and 99 CHAPTER 2 m a l beyond the notion of disease and instead concern mutation on a grander scale, with complex lifeforms being altered to better serve the Old Ones. Other names: the Dancers, Lesser Ones, the Pipers. Target(s) may attempt to Dodge hurled spikes, which have a base range of 20 yards/meters. Unintelligent: in terms of human comprehension, UbboSathla is insentient, existing on a purely primal level; thus, it will attack if threatened, and may randomly attack or ignore those nearby. In this, we see how differing cults interpret Mythos commands in varied ways, with vastly different results. Sometimes it offers passage, sometimes it asks or gives answers, and sometimes it observes, watching without acknowledgment. If given as a blessing, The Black provided is a small quantity, which the user may ingest to open mind communication with Yibb-Tstll at any distance and through any dimensional difference. If I were to guess, my list of favourite games is almost 400 gbs 1 tb. Its head is anthropomorphic and wears a triple crown. She is an expert seductress, an intellectual genius, and a schemer. But I just need a class with Soulknife, Battlemind, and Psion (caster) subclasses.. It may reform in 4D100 years. If a weapon, its shoots forward to envelope and asphyxiate a target, covering them with black snowflakes (if they are unable to Dodge), who must then make a CON roll, suffering 1D2 damage if the roll is successful, or 1D4 damage if not. The victim may attempt to break free with an Extreme STR or a Hard DEX roll. Most scholars agree that the Dark Mother may take similar but different forms when appearing to other alien races, such as seeming mi-go like when manifesting among those strange creatures. If successful, the parasite fully controls the body and speech of the human until such a time as it moves to another host or is removed/killed. Magic POW: 140 Magic Points: 28 Spells: Animate Flesh Thing, Circle of Nausea, Cloud Memor y, Dominate, Grasp of Cthulhu, Mental Suggestion, Send Dream, Utterance of Bile; others as desired by the Keeper. Each is unique, bringing its own advantages and disadvantages. Lifeless Dreams: although hibernating, Rhan Tegoths mind remains relatively active in a dream-like state, and is at times able to transmit thoughts, affect others dreams, and so on. Every now and then, sparks of bright green light would shine through the image, which moved and lumbered in a loathsome manner. Such information may be direct or vague, spoken or provided in vision, leaving petitioners to fathom the meaning or purpose. TYPICAL PHYSICAL MANIFESTATION: HASTALYK STR n/a CON n/a SIZ n/a DEX n/a Hit Points: n/a Damage Bonus (DB): n/a Build: n/a Move: n/a HASTUR Combat Attacks per round: n/a Possesses no physicality or ability to engage in combat, nor spellcasting powers. TYPICAL PHYSICAL MANIFESTATION: NCTOSA & NCTOLHU Use this profile for both entities. While Cthulhu is worshipped like a god, many believe this being to be part of an alien race, though whether its brethren are similar or lesser beings is unclear. If reduced to zero hit points, Hastur explodes in a disgusting spray of foul matter. Magic POW: 200 Magic Points: 40 Spells: mainly those concerning divination; others as the Keeper desires. See Absorption, page 229. No Outer God or Old One will stick around if someone is blowing chunks out of them, or else they will regenerate faster than they can be killed. Whether male, female, or androgynous, this avatar tends to appear particularly attractive, usually tall, elegant or rakish, and confident. Get the rulebook here. Apart from trying to tear or cut oneself free, or spellcasting, the victim cannot move while held. Iod will track down that person in 1D100 days, and unless the person has a means of escape, they will likely die. 157 CHAPTER 2 m a l appearing and reappearing at certain times and allowing human worshippers access. Healed of injury: hit points recover to normal maximum value, while major wounds spontaneously heal. It reforms in 200 years. Nightmare, Send Dream, Stupefying Blast, Summon Ghouls, Transfer Organ; others as the Keeper desires. Venom: those suffering the fangs of Yig must make an Extreme CON or die instantly; if successful, they take 1D8 damage and are delirious for 1D4 rounds, unable to take further actions until they come to their senses. Yet another interpretation suggests that beyond the Ultimate Gate lies the realm of the Ancient Ones, thought by some to be entities that were once akin to the Outer Gods but who have transcended into something else. Those so held may break free with an Extreme STR or DEX roll. The details and mechanics of the Mythos Deities presented in this book were based upon the initial Call of Cthulhu game creations of the following authors: Scott David Aniolowski: Aforgomon, Ahtu, Aphoom-Zhah, Baoht Zuqqa-Mogg, Cthylla, Cxaxukluth, Death-Walker, The Dweller in Darkness, Lesser Elder Gods, Fthagghua, Ghizguth, Ghroth, Gnophkehs, The Great God Pan, The Green Man, Groth-golka, Han, Hziulquoigmnzhah, Iod, Kassogtha, The Keeper of the Moon-Lens, The Kruschtya Equation, Madam Yi, Mordiggian, Ossadagowah, Pharol, Qyth-az, Rhan-Tegoth, Rlim Shaikorth, Saaitii, Tawil atUmr, The Tick Tock Man, Trunembra, Ubbo-Sathla, Utulls-Hrher, Vorvadoss, Vulthoom, The Wailing Writher, Xada-Hgla, Yegg-ha, Yibb-Tstll, Yolanda, Zathog, Zoth Syra & Yoth Kala. Hit Points: 58 Damage Bonus (DB): +4D6 to +5D6 (depending on SIZ) Build: 5 to 6 (depending on SIZ) Move: 16 Combat Attacks per round: 4 (striking, bludgeoning) or 1 (engulf ) Attacks by engulfing victims, sucking away their life force and dissolving their bodies (nothing is left of Mordiggians prey but their clothes and items). 104 DEITIES OF THE MYTHOS Encounters This avatar is considered to only appear on Earth, given its human-seeming form, although it is theoretically possible that it assumes other forms when treating with alien races elsewhere. For example, wherein reality stands a multi-angular, hyper-dimensional being, the human mind conflates the senses and orders the vision, the mind fooling itself into believing it is looking at something approximating a monstrous wolf-like lizard. Five other operators also service this route. Aura The sense of a dormant, lurking terror that cannot be seen. target may be grasped by a tentacle and, on the following round kissed by one of the slobbering maws. Those surviving seem forever touched by the incident, afraid of the cold, afraid of mountains, and afraid of forest wildernesses. What is this Deity about? If so, ask for a Luck roll from all, with the worst (highest) signifying who should attempt a Dodge roll to avoid instant death. SHUB-NIGGURATH: LADY OF THE WOODS, THE (Avatar) She, the Lady of the Woods, entices and beguiles the foolish to lose their way in the forest and to take the dark path to revelation and enlightenment. Sleeping Hunger: determine whether Tsathoggua is awake or sleeping with a group Luck roll. From what can be gathered, it is believed to inhabit the dark void of space beyond the Omega Nebula, dead yet alive on the cosmic aether. Those surviving fulfill the needs of their primal and mindless sire; no two spawns are exactly alike (use Ubbo-Sathla, Brood of as a template for these). This pus-like stuff is alive and active, dealing 2D6 damage to the opponent, plus equal damage for every round thereafter where the ichor remains on the victims body. This creeping shadow is said to be an ill omen as the entitys appearance only brings doom and the curse of destiny. In the presence of the entity or one of its avatars, the sense of loathsomeness is amplified, and ones blood runs cold. To speak of a Mythos deity as knowing specific spells is just a handy referenceaspects of their wills are expressible as spells, but these entities are seamless and indefinable; they know what they want to know when they want to know it. Such visions may demand the target carries out a specified task (although the task can appear ambiguous at first). It is possible that the cult expanded outward at the collapse of the Ancient Egyptian world, with some members making new homes in Europe and beyond; thus, hidden tombs may lie in forgotten corners of France, Italy, Africa, and even the Americas. Those affected may resist this effect with an Extreme POW roll; if unsuccessful, those affected automatically lose 1D4+1 Sanity points. In addition, each chosen one knows 1D6 spells. Envelope (mnvr) Wave (mnvr) Sanity Loss: 1D4/2D10 Sanity points. In time, the carrier themselves begins to alter, their cells and flesh mutating at the incitement of Hastalk within; as to what horrors such folk become is left to the Keeper to determine. I cannot describe whether it possessed a nose, mouth, or anything one could find cognizant, so different and yet so familiar was its aspect. Aura Fighting BMoths effect upon humans is insidious and profound, amplifying primal instincts while nullifying any sense of propriety and decency. Ancient secrets, whispered lore, and collected facts concerning the alien and otherworldly horrors of the Cthulhu Mythos. Encounters Saaitii, the beast Those in remote areas, particularly within temperate climes, may uncover evidence of the worship of Saaitii and possibly isolated communities honoring the deity. Hastur, he who is not to be named Sanity Loss: 1D10/1D100 Sanity points. They are cunning and intelligent in achieving their goals, and happy to employ all means necessary. bullets) inflict minimum damage. In time, after healing from its injuries, it oozes back the surface in 6D10 days. In encountering the deity, ones stomach begins to churn, and the mounting atmosphere of tension causes excessive sweating and heightens senses. Chaugnar Faugn, Greater & Lesser Brothers of, High Priest Not to be Described / Thing in the Yellow Mask, He Who Walks Behind the Rows (Shub-Niggurath). For persons affected, a Hard POW roll throws off such altered perceptions and effects (at the Keepers discretion). Randy McCall: Arwassa. Such creatures are dispelled when the Lesser Other God is banished or killed. Regenerates 2 hit points per magic point spent in healing itself (death at zero hit points). Damage: provides a single instance or may be applied per round (assuming damage type is in constant contact/effect per round). The aura surrounding this entity is just as disgusting as its physicality. If reduced to zero hit points, Cthulhu bursts and dissolves into a disgusting and cloying greenish cloud of dust.